Progress Log | Arcain Game

16.03.2023

Developer Update:

  • Opened demo scene in Unity.

 

Arcade Building Interior:

  • Discussed architecture for arcade building machines.
  • Explored design considerations and features for a functional and engaging arcade space.

13.03.2023

  • Discussed interior architecture for the arcade building design.
  • Explored key elements and considerations for creating an engaging and functional space.
  • Reference images on the right

12.03.2023

Developer Update:

  • Expertly configured HDRP settings for a stunning and immersive user environment.

10.03.2023

Developer Update:

  • Added naw-mesh integration for improved sophistication and efficiency.
  • Enhanced project capabilities, paving the way for innovative possibilities

03.05.2023

ARCAIN CAME TO LIFE

  • Arcain project has been created on GitHub and Unity

25.05.2023

  • Improved the interior of the arcade building.
  • Completed the prototype 3D model for Sand-Seekers.
  • Finished the design and textures for Sand Seekers.

24.05.2023

  • Completed the 3D model for Galactic Glide.
  • Completed the 3D model for Wheel of Chance.
  • Upgraded the Coin Frenzy machine.
  • Added camera switch functionality to the game, enhancing the starting and exiting game transitions.

23.05.2023

  • Implemented changes to Super Dunk, including fixing colliders and making revisions.
  • Added ball count text as a placeholder to the playable game.