Progress Log | Arcain Game

17.03.2024

  • Finalized the shape of the island for Arcain OpenWorld improvements.
  • Implemented the prototype floor structure for the inner part of the island.

13.03.2024

  • Completed tree decorations for Arcain OpenWorld improvements.

11.03.2024

  • Completed tree texture/3D model for decorations in Arcain OpenWorld improvements.

09.03.2024

  • Completed 3D model of the island for Arcain OpenWorld improvements.

04.03.2024

  • Started Arcain OpenWorld from scratch.
  • Completed prototype designs.

01.03.2024

  • Redesigned machine back walls in Arcade Building Interior.
  • Placed Smack-a-shiba sign behind machines.

26.02.2024

  • Completed Droball Ingame UI designs.
  • Completed Aztec Maze Ingame UI designs.

23.02.2024

  • Improved Droball Machine.
  • Integrated into the live version of the game.
  • Tested the working prototype.

18.02.2024

  • Added Super Dunks UI.

16.02.2024

  • Completed Prizeshop UI.

23.11.2023

  • Set up metallic smoothness reflections for Arcade Machine.
  • Updated the Billboard.
  • Made improvements to probes on the map.
  • Added Snoowballer machine to the game and started development
  • of playable game.
  • Updated Shark Slam Machine.

16.11.2023

  • Added the Shooting Gallery Gun Prop.
  • Implemented a third-person controller asset into the game.
  • Added a switch between third-person and FPS controls.
  • Made bug fixes related to the control switch.
  • Improved Aztec Maze and fixed some physics issues.

11.11.2023

  • Completed the prototype 3D model for Prize Grabber.
  • Developed the Balls Manager Class to add a sufficient number of playable balls to each playable machine game.