Progress Log | Arcain Game

03.12.2023

  • Finalized the shape of the island for Arcain OpenWorld improvements.
  • Implemented the prototype floor structure for the inner part of the island.

29.11.2023

  • Completed tree decorations for Arcain OpenWorld improvements.

28.11.2023

  • Completed tree texture/3D model for decorations in Arcain OpenWorld improvements.

25.11.2023

  • Completed 3D model of the island for Arcain OpenWorld improvements.

21.11.2023

  • Started Arcain OpenWorld from scratch.
  • Completed prototype designs.

09.11.2023

  • Redesigned machine back walls in Arcade Building Interior.
  • Placed Smack-a-shiba sign behind machines.

22.08.2023

  • Completed Droball Ingame UI designs.
  • Completed Aztec Maze Ingame UI designs.

16.08.2023

  • Improved Droball Machine.
  • Integrated into the live version of the game.
  • Tested the working prototype.

07.08.2023

  • Added Super Dunks UI.

28.07.2023

  • Completed Prizeshop UI.

18.05.2023

  • Oriented the Saturn Rings machine and textures.
  • Created a prototype for the Shooting Gallery.
  • Developed prefabs for all the machines, streamlining the integration of complex machinery for a more efficient and cohesive project structure.

17.05.2023

  • Created a gun prop for the Shooting Gallery.
  • Implemented a demo version of shooting a basketball into the machine.
  • Conducted several tests to adjust colliders and physics.

16.05.2023

  • Added and polished colliders for Super Dunk.
  • Implemented basketball physics for the playable machine and conducted various tests.
  • Multiplied playable basketballs using the object pool process.