Progress Log | Arcain Game

09.05.2023

  • Completed designs for 7 variants of $ARC Token prototypes.
  • Completed in-game prototype designs for 2 variants of $ARC Token.

08.05.2023

  • Completed additional Arcain patterns/logos.
  • Made updates to the map without working lightings.
  • Completed textures for Cowboy Crush and Crazy-maze.
  • Implemented Snoowballer machine and textures.
  • Created prototypes for Sugar Smash, Token Buy, and Wheel of Change game machines.
  • Added a playable Aztec Maze game to the project with various enhancements, including a rotation algorithm implemented to the machine and playable balls added to the Aztec Maze machine.

07.05.2023

  • Completed the prototype for Crazy-maze.
  • Completed the prototype for Cowboy Crush.

06.05.2023

  • Added mechanics for the “Super Dunk” and Droball to the game.

03.05.2023

  • Implemented a camera for the playable character, enhancing it for an immersive look. Conducted a movement test on the demo map.

02.05.2023

  • Snoowballer Design/Textures are completed.
  • Snowballer logos are completed
  • Map Updates
  • Scripted character control mechanics, introducing a responsive and immersive control system for demo navigation through the project area.

01.05.2023

  • Fully completed the 3D model and textures for the Droball machine.
  • Completed collider mesh for the Droball machine.
  • Completed scene and light pre-settings.
  • Created a prototype for the Snowballer 3D machine.
  • Established orientation for the Stackko machine.
  • Arcain Map Updates:

30.04.2023

  • Created textures for the Stackko machine.

29.04.2023

  • Improved UV lights on the map.

27.04.2023

  • Completed UV mapping and collider setup for the Aztec Maze.

28.05.2023

  • Set up metallic smoothness reflections for Arcade Machine.
  • Updated the Billboard.
  • Made improvements to probes on the map.
  • Added Snoowballer machine to the game and started development
  • of playable game.
  • Updated Shark Slam Machine.

27.05.2023

  • Added the Shooting Gallery Gun Prop.
  • Implemented a third-person controller asset into the game.
  • Added a switch between third-person and FPS controls.
  • Made bug fixes related to the control switch.
  • Improved Aztec Maze and fixed some physics issues.

26.05.2023

  • Completed the prototype 3D model for Prize Grabber.
  • Developed the Balls Manager Class to add a sufficient number of playable balls to each playable machine game.