Progress Log | Arcain Game

21.05.2023

  • Set machine orientations.
  • Created Rollball Machine and textures.
  • Developed a prototype for Shark Slam machine.
  • Added Aztec Maze, Crazy Maze, Droball, Smack’a Shiba, and Super Dunk machines to the scene for visual preview.
  • Adjusted player-playable interaction for the machines based on these previews.

19.05.2023

  • Oriented the machines.

18.05.2023

  • Oriented the Saturn Rings machine and textures.
  • Created a prototype for the Shooting Gallery.
  • Developed prefabs for all the machines, streamlining the integration of complex machinery for a more efficient and cohesive project structure.

17.05.2023

  • Created a gun prop for the Shooting Gallery.
  • Implemented a demo version of shooting a basketball into the machine.
  • Conducted several tests to adjust colliders and physics.

16.05.2023

  • Added and polished colliders for Super Dunk.
  • Implemented basketball physics for the playable machine and conducted various tests.
  • Multiplied playable basketballs using the object pool process.

15.05.2023

  • Revised the art for Smack-a-Shiba.
  • Created a prototype for the Saturn Rings machine.
  • Designed textures for Saturn Rings and Galactic Glide.
  • Designed textures for Wheel of Chance.
  • Implemented object pool pattern in the project to accommodate the maximum size of basketballs in the Super Dunk game.

13.05.2023

  • Added hittable Shibas to Smack’a Shiba.
  • Included new props.
  • Finalized Aztec Maze by implementing all playable features to the machine.

12.05.2023

  • Implemented design upgrades on the Arcain Map.

11.05.2023

  • Completed the prototype 3D model for Spin-to-win.
  • Completed texture and design for Spin-to-win.
  • Fixed a bug causing a disparity between the balls and the Aztec Maze.

10.05.2023

  • Created objects to add to the map for design purposes.
  • Created a prototype for the Ape Attack machine.
  • Implemented realistic ball physics for the Aztec Maze game.

22.05.2023

  • Added a billboard to the map.
  • Incorporated additional textures for Wheel of Chance.
  • Updated Shark Slam machine.
  • Implemented a camera for switching to the game state in the project.
  • Added the code to return to the roaming mode.

21.05.2023

  • Set machine orientations.
  • Created Rollball Machine and textures.
  • Developed a prototype for Shark Slam machine.
  • Added Aztec Maze, Crazy Maze, Droball, Smack’a Shiba, and Super Dunk machines to the scene for visual preview.
  • Adjusted player-playable interaction for the machines based on these previews.

19.05.2023

  • Oriented the machines.