Progress Log | Arcain Game

18.07.2023

  • Redesigned cosmetic features and park area in Arcain OpenWorld.

09.07.2023

  • Improved open-world area sections in Arcain OpenWorld.

07.07.2023

  • Improved Arcade Building exterior cosmetics in Arcain Open World.

06.07.2023

  • Revised architecture for Arcain Open World Build.

04.07.2023

  • Started 3D build for Arcain Open World Prototype.

20.06.2023

  • Completed 3D models for Surf Board, Hammer, Arcain Coin, Colorful Funny Hat, Baseball, Lightsaber, and Gift Box (small/medium/large) for Arcain Prize Shop improvements.

19.06.2023

  • Added demo pictures for the Prizeshop in the game.
  • Made changes to the Gamemanager class for improvement purposes.

16.06.2023

  • Added environmental exterior and base map to the game.
  • Merged Art and Development branches.
  • Added Prize category.cs.
  • Implemented prizeshop prefab, prizeshop item prefab, and prizeshop item nft prefab.
  • Added Iteminfopanel.cs.

14.06.2023

  • Added Prize shop item.cs, prize shop item layout.cs, and prizeshopmanager.cs to the game.
  • Implemented Exterior Meta to the game.

13.06.2023

  • Renewed all materials for playable machines.
  • Updated Ticket info, ticket shop controller, and UI manager.
  • Updated the stage.

22.05.2023

  • Added a billboard to the map.
  • Incorporated additional textures for Wheel of Chance.
  • Updated Shark Slam machine.
  • Implemented a camera for switching to the game state in the project.
  • Added the code to return to the roaming mode.

21.05.2023

  • Set machine orientations.
  • Created Rollball Machine and textures.
  • Developed a prototype for Shark Slam machine.
  • Added Aztec Maze, Crazy Maze, Droball, Smackā€™a Shiba, and Super Dunk machines to the scene for visual preview.
  • Adjusted player-playable interaction for the machines based on these previews.

19.05.2023

  • Oriented the machines.