Progress Log | Arcain Game

16.03.2023

Developer Update:

  • Opened demo scene in Unity.

 

Arcade Building Interior:

  • Discussed architecture for arcade building machines.
  • Explored design considerations and features for a functional and engaging arcade space.

13.03.2023

  • Discussed interior architecture for the arcade building design.
  • Explored key elements and considerations for creating an engaging and functional space.
  • Reference images on the right

12.03.2023

Developer Update:

  • Expertly configured HDRP settings for a stunning and immersive user environment.

10.03.2023

Developer Update:

  • Added naw-mesh integration for improved sophistication and efficiency.
  • Enhanced project capabilities, paving the way for innovative possibilities

03.05.2023

ARCAIN CAME TO LIFE

  • Arcain project has been created on GitHub and Unity

07.06.2023

  • Conducted decal tests.

06.06.2023

Machine Update:

  • Completed additional textures for Coin Frenzy.

Developer Update:

  • Added Gameinfo start and Gameinfo close UIs to the game.
  • Developed CS for Gameinfo UI handlers.

05.06.2023

  • Improved Arcade Building Interior.
  • Completed design/textures for Stick Trick Hockey and Prize Grabber.
  • Completed textures for Pirates Plunder.
  • Adjusted and enhanced Droball interactions.
  • Implemented a score calculator for the Snoowballer.