Progress Log | Arcain Game

16.03.2023

Developer Update:

  • Opened demo scene in Unity.

 

Arcade Building Interior:

  • Discussed architecture for arcade building machines.
  • Explored design considerations and features for a functional and engaging arcade space.

13.03.2023

  • Discussed interior architecture for the arcade building design.
  • Explored key elements and considerations for creating an engaging and functional space.
  • Reference images on the right

12.03.2023

Developer Update:

  • Expertly configured HDRP settings for a stunning and immersive user environment.

10.03.2023

Developer Update:

  • Added naw-mesh integration for improved sophistication and efficiency.
  • Enhanced project capabilities, paving the way for innovative possibilities

03.05.2023

ARCAIN CAME TO LIFE

  • Arcain project has been created on GitHub and Unity

14.06.2023

  • Added Prize shop item.cs, prize shop item layout.cs, and prizeshopmanager.cs to the game.
  • Implemented Exterior Meta to the game.

13.06.2023

  • Renewed all materials for playable machines.
  • Updated Ticket info, ticket shop controller, and UI manager.
  • Updated the stage.

12.06.2023

  • Created posters for artistic purposes to implement into the map.