Progress Log | Arcain Game

16.03.2023

Developer Update:

  • Opened demo scene in Unity.

 

Arcade Building Interior:

  • Discussed architecture for arcade building machines.
  • Explored design considerations and features for a functional and engaging arcade space.

13.03.2023

  • Discussed interior architecture for the arcade building design.
  • Explored key elements and considerations for creating an engaging and functional space.
  • Reference images on the right

12.03.2023

Developer Update:

  • Expertly configured HDRP settings for a stunning and immersive user environment.

10.03.2023

Developer Update:

  • Added naw-mesh integration for improved sophistication and efficiency.
  • Enhanced project capabilities, paving the way for innovative possibilities

03.05.2023

ARCAIN CAME TO LIFE

  • Arcain project has been created on GitHub and Unity

20.06.2023

  • Completed 3D models for Surf Board, Hammer, Arcain Coin, Colorful Funny Hat, Baseball, Lightsaber, and Gift Box (small/medium/large) for Arcain Prize Shop improvements.

19.06.2023

  • Added demo pictures for the Prizeshop in the game.
  • Made changes to the Gamemanager class for improvement purposes.

16.06.2023

  • Added environmental exterior and base map to the game.
  • Merged Art and Development branches.
  • Added Prize category.cs.
  • Implemented prizeshop prefab, prizeshop item prefab, and prizeshop item nft prefab.
  • Added Iteminfopanel.cs.