Progress Log | Arcain Game

16.03.2023

Developer Update:

  • Opened demo scene in Unity.

 

Arcade Building Interior:

  • Discussed architecture for arcade building machines.
  • Explored design considerations and features for a functional and engaging arcade space.

13.03.2023

  • Discussed interior architecture for the arcade building design.
  • Explored key elements and considerations for creating an engaging and functional space.
  • Reference images on the right

12.03.2023

Developer Update:

  • Expertly configured HDRP settings for a stunning and immersive user environment.

10.03.2023

Developer Update:

  • Added naw-mesh integration for improved sophistication and efficiency.
  • Enhanced project capabilities, paving the way for innovative possibilities

03.05.2023

ARCAIN CAME TO LIFE

  • Arcain project has been created on GitHub and Unity

03.05.2023

  • Implemented a camera for the playable character, enhancing it for an immersive look. Conducted a movement test on the demo map.

02.05.2023

  • Snoowballer Design/Textures are completed.
  • Snowballer logos are completed
  • Map Updates
  • Scripted character control mechanics, introducing a responsive and immersive control system for demo navigation through the project area.

01.05.2023

  • Fully completed the 3D model and textures for the Droball machine.
  • Completed collider mesh for the Droball machine.
  • Completed scene and light pre-settings.
  • Created a prototype for the Snowballer 3D machine.
  • Established orientation for the Stackko machine.
  • Arcain Map Updates: