Progress Log | Arcain Game

16.03.2023

Developer Update:

  • Opened demo scene in Unity.

 

Arcade Building Interior:

  • Discussed architecture for arcade building machines.
  • Explored design considerations and features for a functional and engaging arcade space.

13.03.2023

  • Discussed interior architecture for the arcade building design.
  • Explored key elements and considerations for creating an engaging and functional space.
  • Reference images on the right

12.03.2023

Developer Update:

  • Expertly configured HDRP settings for a stunning and immersive user environment.

10.03.2023

Developer Update:

  • Added naw-mesh integration for improved sophistication and efficiency.
  • Enhanced project capabilities, paving the way for innovative possibilities

03.05.2023

ARCAIN CAME TO LIFE

  • Arcain project has been created on GitHub and Unity

11.05.2023

  • Completed the prototype 3D model for Spin-to-win.
  • Completed texture and design for Spin-to-win.
  • Fixed a bug causing a disparity between the balls and the Aztec Maze.

10.05.2023

  • Created objects to add to the map for design purposes.
  • Created a prototype for the Ape Attack machine.
  • Implemented realistic ball physics for the Aztec Maze game.

09.05.2023

  • Completed designs for 7 variants of $ARC Token prototypes.
  • Completed in-game prototype designs for 2 variants of $ARC Token.