Progress Log | Arcain Game

18.07.2023

  • Redesigned cosmetic features and park area in Arcain OpenWorld.

09.07.2023

  • Improved open-world area sections in Arcain OpenWorld.

07.07.2023

  • Improved Arcade Building exterior cosmetics in Arcain Open World.

06.07.2023

  • Revised architecture for Arcain Open World Build.

04.07.2023

  • Started 3D build for Arcain Open World Prototype.

20.06.2023

  • Completed 3D models for Surf Board, Hammer, Arcain Coin, Colorful Funny Hat, Baseball, Lightsaber, and Gift Box (small/medium/large) for Arcain Prize Shop improvements.

19.06.2023

  • Added demo pictures for the Prizeshop in the game.
  • Made changes to the Gamemanager class for improvement purposes.

16.06.2023

  • Added environmental exterior and base map to the game.
  • Merged Art and Development branches.
  • Added Prize category.cs.
  • Implemented prizeshop prefab, prizeshop item prefab, and prizeshop item nft prefab.
  • Added Iteminfopanel.cs.

14.06.2023

  • Added Prize shop item.cs, prize shop item layout.cs, and prizeshopmanager.cs to the game.
  • Implemented Exterior Meta to the game.

13.06.2023

  • Renewed all materials for playable machines.
  • Updated Ticket info, ticket shop controller, and UI manager.
  • Updated the stage.

15.05.2023

  • Revised the art for Smack-a-Shiba.
  • Created a prototype for the Saturn Rings machine.
  • Designed textures for Saturn Rings and Galactic Glide.
  • Designed textures for Wheel of Chance.
  • Implemented object pool pattern in the project to accommodate the maximum size of basketballs in the Super Dunk game.

13.05.2023

  • Added hittable Shibas to Smack’a Shiba.
  • Included new props.
  • Finalized Aztec Maze by implementing all playable features to the machine.

12.05.2023

  • Implemented design upgrades on the Arcain Map.