Progress Log | Arcain Game
21.05.2023
- Set machine orientations.
- Created Rollball Machine and textures.
- Developed a prototype for Shark Slam machine.
- Added Aztec Maze, Crazy Maze, Droball, Smack’a Shiba, and Super Dunk machines to the scene for visual preview.
- Adjusted player-playable interaction for the machines based on these previews.
16.05.2023
- Added and polished colliders for Super Dunk.
- Implemented basketball physics for the playable machine and conducted various tests.
- Multiplied playable basketballs using the object pool process.
15.05.2023
- Revised the art for Smack-a-Shiba.
- Created a prototype for the Saturn Rings machine.
- Designed textures for Saturn Rings and Galactic Glide.
- Designed textures for Wheel of Chance.
- Implemented object pool pattern in the project to accommodate the maximum size of basketballs in the Super Dunk game.
08.05.2023
- Completed additional Arcain patterns/logos.
- Made updates to the map without working lightings.
- Completed textures for Cowboy Crush and Crazy-maze.
- Implemented Snoowballer machine and textures.
- Created prototypes for Sugar Smash, Token Buy, and Wheel of Change game machines.
- Added a playable Aztec Maze game to the project with various enhancements, including a rotation algorithm implemented to the machine and playable balls added to the Aztec Maze machine.
06.05.2023
- Added mechanics for the “Super Dunk” and Droball to the game.