Progress Log | Arcain Game

18.07.2023

  • Redesigned cosmetic features and park area in Arcain OpenWorld.

09.07.2023

  • Improved open-world area sections in Arcain OpenWorld.

07.07.2023

  • Improved Arcade Building exterior cosmetics in Arcain Open World.

06.07.2023

  • Revised architecture for Arcain Open World Build.

04.07.2023

  • Started 3D build for Arcain Open World Prototype.

20.06.2023

  • Completed 3D models for Surf Board, Hammer, Arcain Coin, Colorful Funny Hat, Baseball, Lightsaber, and Gift Box (small/medium/large) for Arcain Prize Shop improvements.

19.06.2023

  • Added demo pictures for the Prizeshop in the game.
  • Made changes to the Gamemanager class for improvement purposes.

16.06.2023

  • Added environmental exterior and base map to the game.
  • Merged Art and Development branches.
  • Added Prize category.cs.
  • Implemented prizeshop prefab, prizeshop item prefab, and prizeshop item nft prefab.
  • Added Iteminfopanel.cs.

14.06.2023

  • Added Prize shop item.cs, prize shop item layout.cs, and prizeshopmanager.cs to the game.
  • Implemented Exterior Meta to the game.

13.06.2023

  • Renewed all materials for playable machines.
  • Updated Ticket info, ticket shop controller, and UI manager.
  • Updated the stage.

11.05.2023

  • Completed the prototype 3D model for Spin-to-win.
  • Completed texture and design for Spin-to-win.
  • Fixed a bug causing a disparity between the balls and the Aztec Maze.

10.05.2023

  • Created objects to add to the map for design purposes.
  • Created a prototype for the Ape Attack machine.
  • Implemented realistic ball physics for the Aztec Maze game.

09.05.2023

  • Completed designs for 7 variants of $ARC Token prototypes.
  • Completed in-game prototype designs for 2 variants of $ARC Token.